Jedi Dodgeball

How to Play

The usual dodgeball rules:

The game starts with soft dodgeballs on the center line. Players start behind the end line, and at the opening rush, each team retrieves the balls to their right on the center line. The ball must be taken behind the attack line before it can be thrown or after they move back three steps/seconds.

You are out if:
- The ball hits you below the shoulders.
- You step over the sideline or the centreline.
- You throw a live ball, and your opponent catches it.

You can block a thrown ball with a held ball, but if you drop the blocking ball or the thrown ball still ends up hitting your body, you are out.

A ball is dead and cannot get you out if: It hits the ground or wall or has already hit another player. It is held for longer than 10 seconds.

Jedi Rules

Each team, in secret, selects who will be the Jedi. The object of the game is to eliminate the opposing team’s JEDI by getting them OUT.

If the ball hits a player, they freeze with their arms out, which signifies they are out.

The Jedi can unfreeze them by tapping them on the shoulder.

Players can protect their team Jedi, and stop the opposing players from hitting them with a ball.


The Game Encourages

  • Participation

  • Physical Activity

  • Agility

  • Ball Eye Coordination

Set-Up & Equipment

  • 8+ students

  • 6+ Soft dodgeballs

  • Court or area marked out on the grass

 
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Wallball Speedball