Bottle Flip
Set-Up
Fill the bottles ¼ - 1/3 full of water. You can eyeball this part if you want, but the bottle may not land correctly if you don’t get the water level right. Use a liquid measuring cup to transfer 4.225–5.63 fl oz (124.9–166.5 mL) of water into your plastic water bottle. Put the cap back on your bottle.
Adding too much water will not allow enough room to move back down to the bottom of the bottle during your flip.
Too little water will cause the bottle not to weigh enough, and it will flip too fast.
Organization
Either place a hoop or draw a circle using chalk. Students stand outside the hoop and attempt to flip the bottle into the ring and land it on the bottle’s bottom.
Game 1. Bottle Flip Consecutive Challenge
Each player has 3 attempts to complete a bottle flip. Once they have achieved the bottle flip, either on their first or third attempt they then try to see how many consecutive completed bottle flips they can do.
If the bottle flip is not completed they go to the back of the line and wait for their next turn.
The winner is who can complete the highest number of consecutive bottle flips.
Game 2. Bottle Flip Timed Challenge
Time a group of students to see who can get the most completed bottle flips in 1 minute.
Game 3. Bottle Flip 4-In-A-Row Challenge
One student at a time tries to see how many of the 4 bottles they can flip correctly. If they get all 4, they get a bonus of 4 more attempts.
The winner is the person who can flip the most bottles.
The Game Encourages
Participation
Hand-Eye Coordination
Friendly Competition
Focus
Set-Up & Equipment
Two or more students
Minimum of 4 plastic bottles filled with water
A hoop or chalk